Barh-Kul, a twisted, ugly place that is homeland to the Goblins. As if in protest, the forest seems to have recoiled in on itself and withdrawn everything of beauty and grace. The trees grow twisted and warped, and the only thing that can be said to be truly flourishing are the stinging nettle bushes that are everywhere. Here the Goblins breed and live in clan-like war camps. They're filthy creatures and very prolific. They fight constantly among themselves, which matters little since for every 5 they kill off there are soon 10 more to take their place. In the middle of this land is the Castle, which is said to have many secrets within it...if you can stand the stench long enough to stay inside looking for them.